Skinning Flex HSLider component. part II

This post is a quick follow up on my last skinning post, since I realized  that I should add some details about the sliderThumb customization.
In order to create our very own sliderThumb UI we created a class that extends SliderThumb (see full code below). But we need to override some method of SliderThumb otherwise the slider [...]

Back online

The last 2 months were just restless for me, except my 3 weeks off where I had the chance to go 1 week in the French Alps, 1 week at the sea and 1 week in Croatia.(This country is beautiful by the way), my ‘main tasks’ list was HUGE.
Tasks List :

Finish my professionnal dev. done
Writing [...]

Big Buck Bunny

As the first post of this blog, I should explain the goals of this blog, what you gonna find …etc. But instead I will talk about Big Buck Bunny. 
Big Buck Bunny is an amazing open movie created with open source tools (such as Blender) and licensed under the Creative Commons Attribution 3.0
So that means you [...]